ESF changes... - what? - Printable Version +- Troop Gamers Forums (https://www.troop.gr) +-- Forum: Troop Gamers (https://www.troop.gr/forum-3.html) +--- Forum: Planetside 2 - General Discussion (https://www.troop.gr/forum-5.html) +--- Thread: ESF changes... - what? (/thread-11.html) |
ESF changes... - what? - DonKnarzo - 01-16-2014 https://forums.station.sony.com/ps2/index.php?threads/server-downtime-for-esf-update-january-16-2014-6-am-pt-3-pm-cet.167927/ ESF changes... - what? - BillyYo - 01-16-2014 http://www.youtube.com/watch?v=YlJz8kpVIO4 ESF changes... - what? - Dabysk - 01-17-2014 a)From what i see, tested and think: 1 - New m20 nose gun: same as default gun but with 95 shot mag and lower rof (600). 2 - Coyote -> weak direct damage (100) and 300+ indirect damage. 3 - Hornet -> big direct damage (1500) big indirect damage (750). 1 - new m20 doesn't feel as powerfull as vortex 2 - coyote -> maybe this can be a kind of fury for the reaver but forget it for a air-fight 3 - Hornet -> feels like a AV-mana for the reaver if both shots hit a ESF it willl be on fire. - Easy to hit veichles withit. In the end i can express myself with this table: Its good ? Worth 700SC ? Are you going to buy it? new m20 No No No Coyote Maybe No No Hornet Yes Yes Yes b) Engage Radar Seems usefull but i will stick with the flares, maybe with will be a good combo: engage radar+stealth+hornet (appear out of nowhere and PONOOOOOOOOOO them). Coyote may work with scout radar, but again, you will not have flares and will not be able to do a proper air fight. As we all know, VR will not confirm any of this, theres nothing like a in-game testing. My reaver with hornets will be at your disposal for in-game testing. Cheers. |